This was true of NBA Jam and its sequel NBA Jam Tournament Edition, which were stuck with out-of-date rosters once trades and signings occurred. If we go back even further, we’ll find a lot of games that didn’t receive any roster updates post-release, as well as titles that didn’t have roster customisation features. Of course, over a decade ago, official roster updates weren’t as common.
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We’re also able to update rosters ourselves, and that’s something we’ve obviously been doing for years in our community, for both NBA Live and NBA 2K. All of these transactions will be taken care of in NBA 2K20, which receives regular official roster updates. In the wake of all the deals that went down, several players have been cut, many of whom will no doubt attract some interest on the open market. We’ve just passed the trade deadline for the 2020 season, and saw a flurry of activity. This week, I’m taking a look back at a cancelled trade that made its way into the arcade version of NBA Jam Tournament Edition. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.
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Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia.